Drag the logo, or choose "Animate".

Canvas options Canvas size pixels2

Extra rendering work
draw 64K pixels
using 1 draw call(s)

Multiply the above slider values by:
Data uploads (e.g. bufferData, mapAsync)
0.00 MB mappedAtCreation/bufferData per frame

0.00 MB queue.writeBuffer/bufferSubData per frame

0.00 MB mapAsync/bufferData per frame

WebGL context creation options
Power preference
WebGPU canvas context options
WebGL Context attributes

Supported WebGL Extensions
WebGPU Adapter information


0 ms extra Javascript work per frame

Web graphics workload simulator